Difference between revisions of "Games"

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*[[Radical Dreamers Condensed Plot Summary]]
 
*[[Radical Dreamers Condensed Plot Summary]]
 
*[[Patches (Radical Dreamers)|Translation Patches]]
 
*[[Patches (Radical Dreamers)|Translation Patches]]
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*[[Radical Dreamers Love / Point System]]
 
*[[Importance of Radical Dreamers]]
 
*[[Importance of Radical Dreamers]]
 
*[[Easter Eggs (Radical Dreamers)|Easter Eggs & Secrets]]
 
*[[Easter Eggs (Radical Dreamers)|Easter Eggs & Secrets]]
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*[[Radical Dreamers Credits|Developers & Credits]]
 
*[[Radical Dreamers Credits|Developers & Credits]]
 
*[[Satellaview]]
 
*[[Satellaview]]
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*[[Radical Dreamers Image Index]]
 
</td></tr></table>
 
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Revision as of 04:02, 10 January 2006

Note that the scripts of all games are available at Scripts.

Chrono Trigger

Chrono Cross

Radical Dreamers


Altogether, these people were with Chrono series development throughout all three games:

  • Masato Kato (Scenario Writer, Director)
  • Yasunori Mitsuda (Music Composition & Arrangement)
  • Yasuyuki Honne (Art Direction)
  • Minoru Akao (Sound Programming)
  • Hiroki Chiba (Event Planning)
  • Kyoko Yamashita (Public Relations, Localization)

These people worked on Chrono Trigger and Chrono Cross, but not Radical Dreamers:

  • Katsuhisa Higuchi (Programming)
  • Kiyoshi Yoshii (Battle Programming)
  • Chiharu Minekawa (Sound Effects)

These people worked on Chrono Trigger and Radical Dreamers, but not Chrono Cross:

  • Eiji Nakamura (Sound Engineer)
  • Haruyuki Nishida (Battle Planning)
  • Makoto Shimamoto (Battle Planning)
  • Keitarou Adachi (Programming)

This person worked on Chrono Cross and Radical Dreamers, but not Chrono Trigger:

  • Masaki Kobayashi (Programming)