Difference between revisions of "Magic (Radical Dreamers)"

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==General Information==
 
==General Information==
  
Magic in Radical Dreamers is the real thing; that is, it does not rely on [[Dragonian]] [[Elements]] or relics to work its effects, but is comprised of the intrinsic manipulation of the four basic elements. While none of the old [[Chrono Trigger]] [[Single Techs]] or otherwise are used, [[Magil]] nonetheless introduces a new reportoire of deadly spells (as to be expected from his real identity), while [[Kid]] and [[Serge]] demonstrate a mostly elementary grasp of the subject, able to cast low level spells provided they mutter an incantation. Not to be missed, the monsters of [[Viper Manor#Radical Dreamers|Viper Manor]] can also employ the fundamental forces of the universe for ill ends, which is unsurprising due to their probably [[Mystics|Mystic]] heritage. The occupants of the manor also make flashy displays time to time as well, rounding out the unique and interesting magic presented in the game.
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Magic in Radical Dreamers is the real thing; that is, it does not rely on [[Dragonian]] [[Elements]] or relics to work its effects, but is comprised of the intrinsic manipulation of the four basic elements. While none of the old [[Chrono Trigger]] [[Single Techs]] or otherwise are used, [[Magil]] introduces a new repertoire of deadly spells (as to be expected from his real identity), while [[Kid]] and [[Serge]] demonstrate a mostly elementary grasp of the subject, able to cast low level spells provided they mutter an incantation. In Kid and the Sunflower, Kid awakens her innate ability to cast magic in a fit of rage. Not to be missed, the monsters of [[Viper Manor#Radical Dreamers|Viper Manor]] can also employ the fundamental forces of the universe for ill ends, which is unsurprising due to their probable [[Mystics|Mystic]] heritage. The occupants of the manor also make flashy displays time to time as well, rounding out the unique and interesting magic presented in the game.
  
 
===List of Spells===
 
===List of Spells===

Revision as of 23:57, 26 December 2005

General Information

Magic in Radical Dreamers is the real thing; that is, it does not rely on Dragonian Elements or relics to work its effects, but is comprised of the intrinsic manipulation of the four basic elements. While none of the old Chrono Trigger Single Techs or otherwise are used, Magil introduces a new repertoire of deadly spells (as to be expected from his real identity), while Kid and Serge demonstrate a mostly elementary grasp of the subject, able to cast low level spells provided they mutter an incantation. In Kid and the Sunflower, Kid awakens her innate ability to cast magic in a fit of rage. Not to be missed, the monsters of Viper Manor can also employ the fundamental forces of the universe for ill ends, which is unsurprising due to their probable Mystic heritage. The occupants of the manor also make flashy displays time to time as well, rounding out the unique and interesting magic presented in the game.

List of Spells

From: Magic