Difference between revisions of "1000 A.D. (CTP)"

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(Images)
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===Images===
 
===Images===
  
*[[Media:1000 AD (CTP).png|World Map]]
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<gallery>
*[[Media:1000_A.D._Select_(CTP).png|World Map (Select Screen)]]
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Image:1000 AD (CTP).png|World Map
 +
Image:1000_A.D._Select_(CTP).png|World Map (Select Screen)
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</gallery>
  
 
''From'': [[Locations (CTP)]]
 
''From'': [[Locations (CTP)]]

Revision as of 03:26, 10 July 2008

General Information

Music: Memories of Green

The Prerelease 1000 A.D. contains many more trees, giving the land a cluttered look. The Choras Mayor's Manor, appears with normal town dwelling architecture (instead of Melchior's hut style framework). In Medina, Melchior's Hut is entirely absent, the large town square has been replaced with desert and a small fountain. An extra residence exists in the northeast corner of the town. Lastly, an eastward jut on Zenan is missing, and Truce / Choras's town squares are larger. A few shore junction tiles are also missing. It's been postulated that the extra residence was the mysterious Gobb's house.

Truce's fountain design seems to resemble the futuristic layout of Leene Square in the Dead Sea.

Media

Images

From: Locations (CTP)